Dominion: Prosperity

# Card Set Card Type Cost Rules
1LoanProsperityTreasure$3Worth 1 Coin.
When you play this, reveal cards from your deck until you reveal a Treasure. Discard it or trash it. Discard the other cards.
2Trade RouteProsperityAction$3+1 Buy
+1 Coin per token on the Trade Route mat.
Trash a card from your hand.
Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, move the token to the Trade Route mat.
3WatchtowerProsperityReaction$3Draw until you have 6 cards in hand.
When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck.
4BishopProsperityAction$4+1 Coin
+1 <VP>
Trash a card from your hand. +<VP> equal to half its cost in Coins, rounded down.
Each other player may trash a card from his hand.
5MonumentProsperityAction$4+2 Coins; +1 <VP>
6QuarryProsperityTreasure$4Worth 1 Coin.
While this is in play, Action cards cost 2 Coins less, but not less than 0 Coins.
7TalismanProsperityTreasure$4Worth 1 Coin.
While this is in play, when you buy a card costing 4 Coins or less that is not a Victory card, gain a copy of it.
8Worker's VillageProsperityAction$4+1 Card
+2 Actions
+1 Buy
9CityProsperityAction$5+1 Card
+2 Actions
If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 Coin and +1 Buy.
10ContrabandProsperityTreasure$5Worth 3 Coins.
+1 Buy
When you play this, the player to your left names a card. You can't buy that card this turn.
11Counting HouseProsperityAction$5Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand.
12MintProsperityAction$5You may reveal a Treasure card from your hand. Gain a copy of it.
When you buy this, trash all Treasures you have in play.
13MountebankProsperityAction - Attack$5+2 Coins
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.
14RabbleProsperityAction - Attack$5+3 Cards
Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses.
15Royal SealProsperityTreasure$5Worth 2 Coins.
While this is in play, when you gain a card, you may put that card on top of your deck.
16VaultProsperityAction$5+2 Cards
Discard any number of cards. +1 Coin per card discarded.
Each other player may discard 2 cards. If he does, he draws a card.
17VentureProsperityTreasure$5Worth 1 Coin.
When you play this, reveal cards from your deck until you reveal a Treasure. Discard the other cards. Play that Treasure.
18GoonsProsperityAction - Attack$6+1 Buy
+2 Coins
Each other player discards down to 3 cards in hand.
While this is in play, when you buy a card, +1 <VP>.
19Grand MarketProsperityAction$6+1 Card
+1 Action
+1 Buy
+2 Coins
You can't buy this if you have any Copper in play.
20HoardProsperityTreasure$6Worth 2 Coins.
While this is in play, when you buy a Victory card, gain a Gold.
21BankProsperityTreasure$7Worth ? Coins.
When you play this, it`s worth 1 Coin per Treasure card you have in play (counting this).
22ExpandProsperityAction$7Trash a card from your hand. Gain a card costing up to 3 Coins more than the trashed card.
23ForgeProsperityAction$7Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in Coins of the trashed cards.
24King's CourtProsperityAction$7You may choose an Action card in your hand. Play it three times.
25PeddlerProsperityAction$8+1 Card; +1 Action; +1 Coin
During your Buy phase, this costs 2 Coins less per Action card you have in play, but not less than 0 Coins.
26PlatinumProsperityTreasure$95 Coins.
27ColonyProsperityVictory$1110 <VP>.