Dominion: Cornucopia

# Card Set Card Type Cost Rules
1Bag of GoldCornucopiaAction - Prize$0+1 Action
Gain a Gold, putting it on top of your deck.
(This is not in the Supply.)
2DiademCornucopiaTreasure - Prize$0Worth 2 Coins.
When you play this, +1 Coin per unused Action you have (Action, not Action card).
(This is not in the Supply.)
3FollowersCornucopiaAction - Attack - Prize$0+2 Cards
Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand.
(This is not in the Supply.)
4PrincessCornucopiaAction - Prize$0+1 Buy
While this is in play, cards cost 2 Coins less, but not less than 0 Coins.
(This is not in the Supply.)
5Trusty SteedCornucopiaAction - Prize$0Choose two: +2 Cards; +2 Actions; +2 Coins; gain 4 Silvers and put your deck into your discard pile.
(The choices must be different)

(This is not in the Supply.)
6HamletCornucopiaAction$2+1 Card
+1 Action

You may discard a card; If you do, +1 Action.
You may discard a card; If you do, +1 Buy.
7Fortune TellerCornucopiaAction - Attack$3+2 Coins
Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.
8MenagerieCornucopiaAction$3+1 Action
Reveal your hand.
If there are no duplicate cards in it, +3 Cards.
Otherwise, +1 Card.
9Farming VillageCornucopiaAction$4+2 Actions
Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.
10Horse TradersCornucopiaAction - Reaction$4+1 Buy
+3 Coins
Discard 2 Cards
When another player plays an Attack card, you may set this aside from your hand. If you do, then at the start of your next turn, +1 Card and return this to your hand.
11RemakeCornucopiaAction$4Do this twice: Trash a card from your hand, then gain a card costing exactly 1 Coin more than the trashed card.
12TournamentCornucopiaAction$4+1 Action
Each player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card +1 Coin.
13Young WitchCornucopiaAction - Attack$4+2 Cards

Discard 2 cards. Each other player may reveal a Bane card from his hand.
If he doesnít, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Coins or 3 Coins to the Supply. Cards from that pile are Bane cards.
14HarvestCornucopiaAction$5Reveal the top 4 cards of your deck, then discard them. +1 Coin per differently named card revealed.
15Horn of PlentyCornucopiaTreasure$50 Coins
When you play this, gain a card costing up to 1 Coin per differently named card you have in play, counting this. If itís a Victory card, trash this.
16Hunting PartyCornucopiaAction$5+1 Card
+1 Action
Reveal your hand. Reveal cards from your deck until you reveal a card that isnít a duplicate of one in your hand. Put it into your hand and discard the rest.
17JesterCornucopiaAction - Attack$5+2 Coins
Each other player discards the top card of his deck. If itís a Victory card he gains a Curse. Otherwise he gains a copy of the discarded card or you do, your choice.
18FairgroundsCornucopiaVictory$6Worth 2 VP for every 5 differently named cards in your deck (rounded down)